The monolith game wikipedia12/30/2023 Next to the lane lies the Gold Buff, which awards a small amount of Gold when defeated. This lane is the closest to the Fangtooth. Here, however, face off pairs of carries and supports. The Duo Lane is the mirrored version of the Solo Lane. Usually, in the Mid Lane you would find heroes who use their abilities as the primary source of damage, for example Gideon or Gadget. Monolith introduces new objectives called River Buffs, which are short duration, high impact power-ups designed primarily for the Mid laner, though anyone can pick them up. The Mid player needs to use the river to make quick and undetected rotations around the map. It serves as a quick connection between the lanes, both jungles, and the Orb Prime camp. The Mid Lane has a river perpendicularly running through it. The Solo Lane is ideal for durable heroes, which are able to take a hit, such as Steel, heroes who can control the area around them, such as Iggy and Scorch as well as heroes who need both lots of experience and lots of Gold to be effective, yet don't quite fit in the Mid Lane, such as Wukong. Near the Solo Lane is the Aqua Buff, which grants health regeneration to the person that kills it. The solo laner is usually engaged in one on one combat. This is the lane closest to the Orb Prime buff. During the early laning phase of the game, most game play centers around the lanes. Each lane leads to the other team's base, guarded by towers along the way. The map is segmented into three different lanes: the Solo Lane, the Duo Lane and the Mid Lane.
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